Stylish

  • Stylish

    blog – To Designers

    Mel and I have discussed this in length, to mod or not to mod. As a scripter, business owner and builder he has very strong opinions about what we put into Second Life, and what each person takes from it. He holds very true to those convictions, and even though he has done work for some big businesses in Second Life, he will and has also turned down a lot of jobs because of not wanting to make things that will just add to the strain on our resources.

    Read what he has to say, and maybe look at what you are doing, and ask yourself what are the reasons behind your perms choices. I have found often that perms are based solely on what others are doing, but it is a big world, and there are still many stores out there that are allowing mod on their goods, and it makes such a difference when buying.

    TO DESIGNERS
    The designers of second life have gone a long, long way down a dark path. I’m talking about permissions – specifically the near extinct permission to modify. I think there is some hope yet for this neglected little check box before it vanishes from SL entirely, but it’s going to take some self-examination from the designers of SL, and a little education if there is to be any chance of recovery.

    THE COST
    The first cost, is of course, the issue of ownership. If you purchase something in the real world, you own it completely. You get to do whatever you want to it… squeeze it, stretch it, paint it pretty or set fire to it and toss it off a building. In SL of course your ability to do these things in the best of scenarios depends heavily on your grasp of the building tools. If you’ve got the skills, though, you can make great use of them making the things you wear truly reflect your unique persona through immaculate fitting or other sorts of customization… unless the item is not modifiable. I’m sure that you as a designer and resident of SL have run into at least one situation where “no modify” put a wrench in your works.

    For some this isn’t a big deal. For many, though, it’s a slap in the face. It’s like saying, “You don’t actually own this. You’re just leasing it.” As a designer, you necessarily have your own sensibilities about how things should look, how they should fit, and how they should work. Currently, the fashion business seems to be devoid of empathy for this, and as a result, there has been a backlash from a portion of the SL community who feel they should have the ability to do what they wish with their virtual property.

    One good example of this is something I saw in group chat in a group which is filled with some of SL’s best minds when it comes to the technology that makes it run. Someone had just purchased a pair of shoes, and on getting home found they were not only not exactly how she expected them to be, but also not modifiable. She had plans for these shoes… not nefarious plans, but she evidently had bought them with a particular outfit in mind and were they modifiable she would have certainly been able to make them work.

    The group happened to be on the topic of permissions, so she mentioned casually that she would just have to copybot it so she could make it work how she needed it to. I had no doubt that she had no plans to “steal” anything, and I’m sure she didn’t go on to resell it. She just wanted a pair of shoes for herself that fit a very precise idea for an outfit and as a result of the permissions choice of the designer she was forced to either discard her idea which she liked, or discard the permissions which for her was a very simple thing to do.

    This isn’t some rogue, or some jerk. This is a designer who has been around longer than 99.9% of the residents of SL and who runs a successful business. She has no need to peddle in stolen content, but she deeply resents not being allowed to modify what she owns. This designer’s reaction is to just side step the permissions and do what she wants to, but you can be sure that there are many others out there who go ten steps further and punish the designers for their cumbersome permissions by passing their products out full perms. I’m not going to say this is the origin of all content theft – certainly there are many different reasons people steal, but I guarantee it’s high on the list!

    THE SCRIPTS
    The choice to make something no modify includes another cost – scripts. There are several problems here, one of which has been in the Linden blogs since mid-December ’09 regarding script time. The resizer script is quite possibly the largest and most useless waste of sim processing power to hit the grid ever. The problem as of today is multi-faceted. Part of it has to do with a problem with the Mono garbage collector on the sim servers which leaks memory the more mono scripts it comes in contact with. The result is the more mono scripts coming and going from a sim, the faster it will run out of memory.

    This can take as little as a day, or on a sim with no traffic it can take forever, but in most busy sims it won’t take more than a few days for this to happen.

    Now to understand what’s happening, let’s look at your average newbie avatar wearing an AO containing 3 scripts. Newbie Jane decides to teleport. The sim responds by carefully packing up the script state for those 3 scripts, sending all the data to the new sim server which unpacks it and gets the scripts running again as if nothing happened. Not a big deal! Now jane goes shopping, and buys a fancy pair of shoes and a jacket which are mysteriously no modify, but thankfully have resizer scripts! Newbie Jane goes to teleport back to their 512 plot and (gasp) the teleport screen seems to last much, much longer.

    How strange! What Jane doesn’t know is that with her fancy shoes and jacket she’s now sporting 600 scripts… so when she’s teleporting, the sim needs to pack up 200x as much information and send it all over to the next sim. Shouldn’t be a big deal, right? I mean each script is probably only say 16kb of data or so… 16x600kb = what? Oh… that’s about 9 megabytes. For reference, it probably takes you 20-30 seconds to download a 9MB file off the internet. The big problem comes when one or both of the sims involved is already out of memory.

    Sometimes the teleport will fail entirely, but if not, chances are that both sims are going to lock up completely for about 10-15 seconds while the sims stop and start all 600 scripts. The worst isn’t over yet, though. After the new sim gets itself running again, it still needs to run all 600 scripts. That will require about 11% of the sim’s cpu time constantly. Keep in mind, she’s not constantly resizing her shoes or jacket. Chances are she’ll never actually resize either of those things.

    Even the most experienced SL resident faces the same problem with this merchandise. It’s just toxic merchandise, and unless it has a function to delete the resizer scripts, there’s nothing that anyone can do to reduce their toxicity, since you can’t delete scripts from no modify items.

    Now with the changes LL is proposing for script usage for avatar attachments, it may turn out that none of these products will even be attachable 6 months from now. If an item uses too much memory, it will instantly be force detached by the server when you try to wear it. To quell the furious masses they are offering a new function which will allow scripters to make a resizer or retexture script which can perform all the same functions from a single script, but the bottom line is this whole mess is caused by people’s intolerable need to fit things to their avatar! Well, there is one very simple way to offer customers that ability, and it’s built right in to SL. Modify permissions. It’s the most advanced fitting interface ever. Just use it. It will be good for your business in all sorts of ways.

    BUT I HAVE BEEN STOLEN FROM!
    Yes, it is true that in ancient times checking the modify permissions box left you vulnerable to a certain kind of theft. With products that make use of sculpties or unique textures, though, this is no longer the case. The script function which describes the prim it is in will not report the uuid of its sculpt map unless the object in question is full perms. Now you may say but they can see the sculpt map in the edit dialog! Well, even if you didn’t use alpha to protect your sculpt map, if someone tries to screen shot that sculpt map from the edit dialog window, crop it in photoshop, then upload it again they will wind up with a lumpy, lopsided, terrible looking reproduction of your sculpted prim. In other words, it’s going to look like crap.

    The content theft that happens today does not attempt to use this process, though. The reason is it’s tedious, and complicated, and the results are very bad. If someone wants to steal something, they are going to use software that completely sidesteps the permissions system of SL. It is much faster, simpler, and yields perfect results. It doesn’t even require that you own the item you’re trying to copy.

    CONCLUSIONS
    In summary, if you are making your products no modify to protect yourself from theft, you’re not only failing to do that, you’re actually inspiring people to rip your product to bypass your choice not to let them modify things they own. If you are making your product no modify because you can’t stand the thought of someone tinting or taking a BeDazzler to your masterpieces, you just need to let go and accept that once you sell something, you don’t own it any more. If it looks bad tinted, well that’s not your problem, and I am guessing people who use this as a justification for making things no modify are just putting up a smoke screen to cover up that they think they’re protecting their selves from theft in a way that defies explanation.

    On the issue of scripts, many products today depend on scripts to offer features that require one or two scripts in every prim. While being able to change shoe texture or size is neat and certainly adds to the value of a shoe, it detracts from the user experience immensely and in most cases people will not understand why they’re lagging or having trouble teleporting or any of the other issues that are directly caused by irresponsible designs. It is the responsibility of designers to make sure that their products not only look good and seem to function well, but also to ensure that their designs are scripted efficiently. It is not reasonable for a pair of shoes to require 10% of a sim’s cpu time to do nothing at all. It is not reasonable for a sim to suffer time dilation as a result of what people are wearing.

    Some will say that customers request resizer scripts. It is tempting to say these people are idiots, and I’m sure many would, but the reality is these are just people who haven’t learned how to use SL yet. They don’t need resizer scripts; they need someone to explain to them how to resize things. They need a tutorial on the web. I’m sure they’re out there. If not, maybe instead of spending all that time adding resizer scripts to your merchandise, add a resizing tutorial to your web site, or make a notecard, or find one someone else has made and link to it.

    Recently, though, someone mentioned to me how often customers request a resizer script if it isn’t included, my response was that if someone asked me for any feature that I knew I could include, but it would require so many scripts that it would cause sims to lock up for long periods, and make it difficult to teleport while using my product, my response would be “no.” It’s not the customer’s job to know about the limitations of SL. That is the designer’s job.

    Mel Vanbeeck.

    Now of course some things cannot be mod, things that form part of another item would be unfair to make mod, as it could then be used in a way to make a whole new one.

    The thing is that times are changing, and if the threats of script limits comes into play, do you really want to tp one day and most of your items worn come off and you will not be able to wear ? also as a designer, everything that LL does change, you will be obliged to redo, to alter or replace. If your items were mod, in many cases you could arrange to send out a fix to all that have the items, and they could do so themselves, saving many hours or weeks of work.

    Sculpties are the hardest things in the world to alter, as in change to get more out of it…if you are keeping your items no mod because you think that someone will make copies and recolour etc, then the best they will be able to do is tint, and that wont look good. If you want to make it difficult to alter your item, then look at ways you can do that.

    * When making the texture for the base of a sculpted item attach your logo to the actual texture not just to a seperate prim, this will not only protect your items from an ugly tint, but it will in fact act as another security measure if copied.

    * If you do not already know, you can take the sculptie map you make to photoshop and add an alpha layer over the top of it, it will look as though it is gone, but do not panic, the Second Life edit tools will bypass the alpha and read the map as intended. You can also do what many do and use alpha to imprint your logo into your map, so when looked at in edit, they do know who the original creator is.

    * Be specific in the labeling of every item, not just the items you link, but even as far as naming each prim something other than object – again this will help with content theft and inspect – but if you also go as far as to name the item with the specific colour as many do, then if someone inspects to find out where a cute pair of shoes is from and they see it saying pink, and the shoes are blue, well they are then pre-warned they have been tinted.

    With detailed texturing tinting is going to be even harder to get away with , but it is also going to be less likely to want to do.

    I hope that everyone understands that this is something that needs to be addressed and soon, if the changes are implemented the whole grid will be effected, and with the lag already effecting us so badly, people are going to start buying from places that are known to care about such things. I have seen comments made in groups and outside of SL about not wearing items from particular stores because people cannot teleport in them, don’t ever let that become your store they talk about in such a way.

  • Stylish

    The Beauty you have inside

    An elderly Chinese woman had two large pots, each hung on the ends of apole
    which she carried across her neck.
    One of the pots had a crack in it while the other pot was perfect and always
    delivered a full portion of water.
    At the end of the long walks from the stream to the house, the cracked pot
    arrived only half full.

    For a full two years this went on daily, with the woman bringing home only
    one and a half pots of water.
    Of course, the perfect pot was proud of its accomplishments…
    But the poor cracked pot was ashamed of its own imperfection, and miserable
    that it could only do half of what it had been made to do.
    After two years of what it perceived to be bitter failure, it spoke to the
    woman one day by the stream.

    ‘I am ashamed of myself, because this crack in my side causes water to leak
    out all the way back to your house.’

    The old woman smiled, ‘Did you notice that there are flowers on your side of
    the path, but not on the other pot’s side?’
    ‘That’s because I have always known about your flaw, so I planted flower
    seeds on your side of the path, and every day while we walk back, you water
    them.’
    For two years I have been able to pick these beautiful flowers to decorate
    the table.

    Without you being just the way you are, there would not be this beauty to
    grace the house.’
    Each of us has our own unique flaw. But it’s the cracks and flaws we each
    have that make our lives together so very interesting and rewarding.

    You’ve just got to take each person for what they are and look for the good
    in them.

    SO, to all of my cracked pot friends, have a great day and remember to
    smell the flowers on your side of the path!

    Something we all need to remember each and every day <3 Thank you Mel for sending me this…

  • Stylish

    blog – TOO SEXY invitation

    TOO SEXY_Valentines 2010_Cover Final

    *★*★*★*★*★*★*★*★*★*★*★*★*★*★*★*★*★*★*★*★*★*

    Y O U   A R E   I N V I T E D !


    TOO SEXY Magazine Launch


    Pajama & Lingerie Party!

    Sunday, January 31st 2010

    1:00 PM slt

    *★*★*★*★*★*★*★*★*★*★*★*★*★*★*★*★*★*★*★*★*★*

    A Party So Big We Are Holding it on 2 Sims!

    Primary Location: Benjaminz- TOO SEXY Magazine Launch Party

    &

    Secondary Location: SXY2ND Plaza Sim

    *★*★*★*★*★*★*★*★*★*★*★*★*★*★*★*★*★*★*★*★*★*

    ~Entertainment~

    1-2 PM slt: DJ Tristain Savon (Vengeance Radio)
    2-3 PM slt: Live Music – Harper Messmer
    3-4 PM slt: DJ Tristain Savon (Vengeance Radio)

    L O T S   O F   F R E E   G I F T S   for   G U Y S  & G I R L S !!!

    Dress Code: Your Favorite Pajamas, Loungewear or Lingerie!

    *★*★*★*★*★*★*★*★*★*★*★*★*★*★*★*★*★*★*★*★*★*

    SL™  HAS NEVER BEEN THIS SEXY!

    *★*★*★*★*★*★*★*★*★*★*★*★*★*★*★*★*★*★*★*★*★*


    Contact: Sienna Bellios, Co-Managing Editor, TOO SEXY Magazine.

    I cannot wait for this event, join me and other Too Sexy people at the launch of Too Sexy Magazines Valentines Issue. I had the pleasure of spending time with Antonia Marat for this issue, see what she has planned for the future, and has to say about the past.

    Anessa Stine and the crew from Too Sexy are looking forward to spending time with you the Too Sexy residents of SL.

    Gift from YS & YS

    Also as part of the Gifts, YS & YS have created a special gift for Too Sexy readers, these incredible shoes and handbag already holding it’s own copy of Too Sexy for you to read while you wait for friends, or chill at your favourite spot.
    Do not miss out on these and other fab gifts at the party.

  • Stylish

    blog – back to 2006

    Then and Now

    I wanted to do the Blogger Challenge that Sophia Harlow put forth a few days ago. I was brought into world by a Vampire, no shit it’s true. A friend of mine who used to be a Yahoo regular, had shown us on and off Second Life through his webcam…I know I have pretty much told this story before.

    Anywho, he eventually just stopped yahooing, and made a life and family for himself in Second Life, in a Vampire Clan, from what I know – don’t bite me if I am wrong – the original Vampire Clan at Transylvania Sim. So when he finally got me to sign up, and then wait until I got adsl – yes I totally signed up on dial up and waited for ten whole days impatiently to get in . I even admit to trying to do the orientation part on dial up lol.

    But the day came ADSL was up, and I IM’d him in Yahoo and he met me at the gate – back then residents were not allowed near Orientation walk. He was not alone, he had four others with him , one of which was Baya who I am still friends with today. She was actually wearing what I have on in the picture on the right.

    In 30 minutes I kid you not I was made over from the system hair and jeans and jersey shirt. I hadn’t even learned to turn my camera yet to even know what my face looked like, I only have the memory from seeing others. I had a new skin, hair – which the girls tried to get me to delete recently and I refused – ha seeee I needed it.

    When I signed up we got money. If you registered using a C/C so that they had real info on you, you got paid 370+L I am thinking it was 374 because I remember thinking that was so random and odd, but now I think it had more to do with the value of the dollar.

    JC took me to Ruins a then INCREDIBLE store, I still cherish all my Ruins outfits…which was owned by one of his ‘Brother Vampires” yeah all so technical and stuff. He eventually left SL with his GF and lived happily ever after – he was really awesome actually, he used to donate most of the money from all his sales to charity , but didn’t actually broadcast it.

    The parallax View store was also part of the store, they shared space back then, and I was in love with these shoes, at the time they were HOT HOT HOT, I even got another pair in black as part of a modeling gig – but that was my second day in world, and I know I have told that story.

    I was really excited to see some random shapes in my inventory Sasy folder the other day, and looking back today I found one that was sept that same year, I didn’t finish tweaking until early 2007 really, so this is about as old looking as I could get…I actually used to save in numbers and this was number 10, but I would change a slider two numbers and save a new one, so that doesn’t mean much lol.

    Anyway, even though you cannot get anything from my before pic, except maybe the hair which is still at Panache as a New Resident hair for only 5L in all colours. I still love that dress, and I wont ever delete the shoes.

    Thanks Sophia this was fun….

    Click HERE to TP to the stores

    shown. or HERE to return to Sasypants.com.

    Picture 1:

    Hair: Part of Estelle Skin – LeLutka

    Skin: Estelle – LeLutka

    Clothes: Fantasy Dress – VR Foundry

    Shoes/Boots: Shanti – Maitreya

    Accessories: Hair Rose – Essentia

    Eyes: Thaw – Fusemelon

    Poses/Animations:

    Lashes usually worn : Volumen by LeLutka

    Equipment: VR Professional Posestand and HUDVR Foundry

    Click for Slurls Page

  • Stylish

    blog – Dreamland – ColeMarie


    .

    ColeMarie Soleil I met over a year ago, she was all a sparkle and incredibly friendly and fun. I was able to visit her sim with her and some other friends, such as Tesla and Kriss, and marvelled at the beautiful mind that she puts out into our 3D environment. Since then I have been more and more amazed by her talent, she is a celebrated Machinimist amongst not only Second Life residents, but recently got a first life project due to her creative talent. If you want to learn a little more about ColeMarie you can see an interview she did recently HERE . Also a link to all of her previous Machinima HERE .

    This latest offering from ColeMarie is as beautiful as any I have seen from her in the past, and features the music of Emilie Simon, who I am a fan of, and have often thought needed to do a music clip in world. The song is beautiful and the Machinima is outstanding. Click the pic to watch.

    Or click HERE .

  • CoCo,  House of Nyla,  LeLutka,  OhMai,  Stylish

    Oh Oh Oh OooH Oh Oh

    Oh1
    Oh2
    Oh3
    Oh4
    Oh5

    The release is fast approaching, the show featuring the latest releases from Anya Ohmai was such a huge success. Not just because of the production and new items; but also because watching someone emerge from; an up until then creator of more casual styles, into one of true glamor was a delight.

    The Silhouettes collection was awe inspiring, but then so far everything Anya has done has done that. Myself IMing her at the opening of The Deck to tell her her avatar was adorable, to then her being everywhere. Her creations, blogging, art work and visual presentation has been captivating to say the least.

    My favourite thing about this collection, is not just it’s overall sleekness, that of course is wonderful. But it is the ability to interchange many of the pieces, and if not with themselves then definitely with others. I got to speak to Anya a little bit before the show, and she really pushed herself for this collection, being showcased at the LeLUltra Show by LeLutka would be nerve wrecking for even the most seasoned Second Life Designer, and she nailed it.

    Hats are going to be more popular too this coming year, big hats, small hats…sedate and over the top hats, Whimsy is going to love 2010 because it is going to be the accessories year for sure.

    Soccer Mums in your SUV’s get out of the way, because my darlings Glamor is back..and 2010 is going to be it’s year.

    Click HERE to TP to the stores

    shown. or HERE to return to Sasypants.com.

    Picture 1:

    Hair: part of Eclat skin pack – LeLutka

    Skin: Estelle – LeLutka

    Clothes: Contour Four – OhMai Silhouettes

    Emerge One – OhMai Silhouettes ( release date 30th Dec 2009)

    Light Five – OhMai Silhouettes ( release date 30th Dec 2009)

    Obscure Three – OhMai Silhouettes ( release date 30th Dec 2009)

    Surface Two – Ohmai Silhouettes ( release date 30th Dec 2009)

    Shoes/Boots: Saffron Pumps – LeLutka

    Accessories: StrawHat_Black – CoCo

    TAKARA Bangle/Buddha Cream – Mandala

    Cream top Hat with Russian Veiling  – House of Nyla (part of set)

    Helena Waist Sash – Persona

    Eyes: Thaw – Fusemelon

    Poses/Animations: Maitreya

    Lashes usually worn : Volumen by LeLutka

    Equipment: VR Professional Posestand and HUDVR Foundry

    Click for Slurls Page

  • Stylish

    SL Daily Deals

    The ShopaholicFeed.com Team is proud to announce a new addition to the network, SL Daily Deals

    SL Daily Deals is a unique way for a designer to showcase a single product for a day. Inspired by woot.com, the ShopaholicFeed Team aims to create a similar experience useful for residents of Second Life.

    Every day, a new product will be showcased on the homepage, with a slurl to an inworld location. The featured product will be available through a special vendor at a discount for a limited number of purchases. Once the product of limited number is sold out, the vendor disables itself.

    To be the first to know about that day’s product, follow us on:
    Plurk
    Twitter
    Sign up for emails

    Designers, reserve your day today Click HERE

    Advertisers

    SL Daily Deals

    Any questions, please IM Luna Jubilee

  • Stylish

    blog – Diva’s


    .

    Because I don’t have access to Appearance Mode, the blog – I really wish I did just to get my archives – I cannot be specific about dates. All I know is that in mid 2007 a wave washed over Second Life, and it was in the form of Diva’s. Machinema of course already existed, people had recorded things in world in the past, tutorials, dancing etc…but up to that time, I personally had never seen anything like it.

    The style involved was reminiscent of slapstick vaudeville, the fact that Phaylen Fairchild doesn’t actually think she is funny, is what makes her so hilarious…she is our own virtual Bette Midler, just blonde.

    That very night, the first ever showing of Diva’s I was lucky enough to interview the then cast of the show, and believe me, it was the most intense hour or so, Phaylen decided that she was going to stay in full Diva’s character, and you couldn’t get a straight answer out of her about anything. I was so worried at the time that people just wouldn’t “Get it” but they did, and in spades. They loved the interview. She has such Star Quality and her 7 years in Second Life is a testament to that.

    Coming up this month is her 7th Year Anniversary of Second Life, and it is such an incredible milestone for her. She is an absolute pleasure to listen to, and I was privileged to be interviewed by her with Whimsy Winx a few months back…reversing the tables on me so to speak.

    On Sunday just past, I also had the honor of appearing on the Tonight Live show with Paisley Beebe, and Phaylen was also a guest, and had the audience in stitches with a snippet of her upcoming One Woman Show that will be on the 13th of December, and I for one cannot wait. She shared with us little parts of her show, as well as the after party, where she let us know that the FIRST ever talking Diva’s was going to be released this week. Well I couldn’t wait, and it totally lived up to it’s predecessors.

    Are we ready for a talking Diva ? I will let you be the judge, but I for one found the whole merge of Second Life’s Phaylen Fairchild into World of Warcraft, incredible, not only from a comedic standpoint…but technically as well. How she did it I do not know, but it is brilliant camera work, and since I actually play WoW now on occasion, I understand the jokes lol.

    So grab some friends, sit back and watch the NEWLY Aired Diva’s where

    Phaylen Seeks a World Of Warcraft Guild

  • Stylish

    HELP

    mahrathon

    A Man, his music, and the passion to endure for a cause. Today that man is Maht Wuyts, a local Second Life DJ who decided he didn’t want to just sit back and let others do, but to do himself in the best way he knew how.
    It actually started as a Joke, you know a whole lot of bragging DJ’s about how long they can go for, well their ‘record’ at Velvet – the location for this event – was actually still less than Maht usually did for fun.

    So he gave himself a challenge, that one day, when it was the right time, he would pull and all dayer… but it had to be for charity, or why bother.

    I asked him why he was interested in the particular Charity this event is raising funds for, and his response was ” I was looking for something international and a friend suggested it. I was sold by the idea that the people who get, say, a cow, will later give a cow to someone else from the offspring.”

    A real paying it forward kind of approach that is not only happening in Uganda, but is happening right here in Second Life, if you visit this event today, not only will you be helping a Charitable cause, but you will also be showing many residents that have supported Maht and his endeavour how incredibly united as a community we can be, by just being here, stopping by and saying hi, even if you just drop in 1L it is something that will go towards something wonderful.

    If you cannot make the event, you can IM Maht Wuyts directly , and let him know you are donating, and then pay his profile.
    The Target is 100K at the moment of writing this they are at 72K that is fantastic, and you can help them top it off.

    The Fund a Heifer Project information can be found HERE .

    TP TO VELVET and Maht Wuyts HERE .

  • Stylish

    Shoe Fair Flickr Contest

    ***SHOE FAIR *** SHOE FAIR *** SHOE FAIR ***SHOE FAIR *** SHOE FAIR *** SHOE FAIR ***

    Shoe Expo 2009 starts this weekend!

    From now until December 2nd there is a Flickr Photo Contest for all to participate in.
    DETAILS HERE !

    Anyone may enter the Flickr Contest, with as many pictures as they like, wearing any shoes that they like.

    *Only photos submitted between 18th November to 2nd December at midnight slt will be considered eligible.

    *Deadline for entry is midnight on December 2nd 2009

    *You may enter as many photos as you’d like

    *One photo will be selected by a panel of Footwear Expo staff

    *Winner will be announced on 6th December 2009 during the final day of the Expo

    *Please include SL avatar name in the description of the photo

    *Photos should reflect both themes: shoes + winter wonderland/holiday

    Have fun! Kick it with some fabulous shoes and show us your photo skills!


    The prize package for one lucky winner includes :

    * Dove Swanson [LAP] Long Awkward Pose

    * aDORKable Poses

    * Tillie’s Posestand

    * Serenity Mercier’s AMS PhotoStage

    * Idiosyncrasy Skins – Fatpack of choice in one tone from the store

    * VR Foundry Professional Photo Studio and HUD

    * Olive Juice Poses- Exclusive Pose Pack, Group Pose and Pose set

    * 2000L from What’s New SL

    2008 Submission
    2008 Submission

    For more info click HERE to also keep up to date with what is occurring during the 2009 Shoe Expo

    *Contact Rosie Shark if you wish to donate prizes for this and other events at the fair.